[Drawkit] DXFReader framework
Bill Monk
billmonk at mac.com
Fri Apr 10 17:30:45 PDT 2009
On Apr 7, 2009, at 3:02 PM, Allan Daly <allandaly at me.com>:
>> DXFReader and DKSimpleDXF all need to be set to build into the
>> DrawKit
>> build directory. If you can get everything to build into there it
>> should work. And as Mike wrote you need to use garbage collection.
>> Give it a try and let me know if any errors crop up. (The arrangement
>> is the same as Graham's DKSimpleDemo application uses
Thanks Allan and Michael! I re-set everything up from scratch using
fresh downloads and got it all working. Will post the exact steps in
case it's useful to someone else in another msg.
> If you really need this and are willing to help us out
Yes, definitely. I've got a few typos and little things for
DKSimpleDXF and DXFReader...
> The DKSimpleDXF implementation does not yet handle BLOCKS (I'm working
> on that right now
Excellentl! I'm wanting to import DXFs with INSERTs, and just this
afternoon fleshed out a BBDXFInsertEntity.m/h, following the style and
HeaderDoc stuff in the existing parsers classes. Then added INSERT
support to DKSimpleDXF, and it works - at least as far parsing the
inserted BLOCK names, insertion points, rotation angle, scaling
factors and extrusion directions, etc.
But of course it needs to reference the actual BLOCKs to do anything
useful. Would be happy to send you the diffs, and you can see what you
think. There were a couple questions that came up that I'd like to ask
you, but will take those off list.
-Bill
PS. Apologies to the list for posting with a "Digest" Subject line
AGAIN. That's twice now, argh...
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