[Drawkit] Introductory demo ??

Troy Rollins troy_lists at rpsystems.net
Wed Jun 18 08:44:20 PDT 2008


After spending some time with DrawKit and the demo app, I feel I'm  
slowly making a bit of headway with it. However, I feel what is  
missing is a simpler demo... almost a bare bones one. It would be  
easier to disassemble and "get your head around" than the current  
"monster demo", which has all the bells and whistles but is pretty  
complex, and includes a lot of IB bindings which need to be  
"untangled" mentally.

I'd love to see a demo which...
1) Was not document based
2) Had no palettes
3) Had only the default menus

Basically a window, with a DKDrawingView, surrounded by a few buttons  
which demonstrate basic functionality...
1) Layer changing
2) Selection of a couple of different tools (maybe select/edit and  
draw box)
3) Switching styles between a couple of pre-defined styles

I think having something like this would lower the barrier to entry,  
and allow newer xcode developers (like myself) to get their heads  
around the fundamentals of the toolkit more quickly, and then be able  
to advance into deeper examination afterward, and as their application  
merits.

 From what I've seen, it looks as though this sort of demo could be  
put together in under an hour, and it would benefit the users and the  
community a great deal. Unfortunately, I don't know enough to create  
it myself yet, but I'd be happy to create the basic interface for it,  
if that would help.

Would any more advanced users be willing to wire up such a project?  
Does one exist somewhere already?

TIA!
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net




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