[Drawkit] Introductory demo ??
Troy Rollins
troy_lists at rpsystems.net
Wed Jun 18 08:44:20 PDT 2008
After spending some time with DrawKit and the demo app, I feel I'm
slowly making a bit of headway with it. However, I feel what is
missing is a simpler demo... almost a bare bones one. It would be
easier to disassemble and "get your head around" than the current
"monster demo", which has all the bells and whistles but is pretty
complex, and includes a lot of IB bindings which need to be
"untangled" mentally.
I'd love to see a demo which...
1) Was not document based
2) Had no palettes
3) Had only the default menus
Basically a window, with a DKDrawingView, surrounded by a few buttons
which demonstrate basic functionality...
1) Layer changing
2) Selection of a couple of different tools (maybe select/edit and
draw box)
3) Switching styles between a couple of pre-defined styles
I think having something like this would lower the barrier to entry,
and allow newer xcode developers (like myself) to get their heads
around the fundamentals of the toolkit more quickly, and then be able
to advance into deeper examination afterward, and as their application
merits.
From what I've seen, it looks as though this sort of demo could be
put together in under an hour, and it would benefit the users and the
community a great deal. Unfortunately, I don't know enough to create
it myself yet, but I'd be happy to create the basic interface for it,
if that would help.
Would any more advanced users be willing to wire up such a project?
Does one exist somewhere already?
TIA!
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net
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