[Drawkit] DrawKit/Ortelius on the iPhone
Graham Cox
graham.cox at bigpond.com
Sat Jul 5 21:07:58 PDT 2008
Hi Dick,
I have no idea about the feasibility of porting DrawKit to the iPhone.
I might be interested in doing this at some stage but right now I
haven't even downloaded the SDK. As a result I haven't looked at the
iPhone version of Cocoa to see how it differs from the Mac version,
and whether classes are very portable between the two.
Regarding Ortelius, while it probably will have GPS/live coordinate
support, its main focus is on drawing maps (cartography) for which I
imagine the iPhone's small screen would be pretty difficult to use.
cheers, Graham
On 6 Jul 2008, at 6:07 am, Dick Applebaum wrote:
>
>
> DrawKit, in general, and Ortelius, in particular would seem to be
> natural apps for the iPhone (and future mobile devices Apple offers).
>
> I am not suggesting that a full drawing or mapping app needs to be
> ported to the iPhone.
>
> Rather, the ability to display/manipulat drawings that are created
> elsewhere.
>
> Say there is an iPhone app that could display drawings or maps and:
>
> -- zoom in or out
> -- rotate the drawing
> -- display or hide layers
> -- highlight objects
> ----- display metadata
> ----- display size location geocode
> ----- calculate distance/path between two objects
> ----- trace progress along the path
>
> Is it practical to consider using DrawKit as a basis for app such as
> his?
> P.S. Coudl this generate OpenGL ES apps that run on the iPhone?
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