[Drawkit] any help with read/write
Graham Cox
graham.cox at bigpond.com
Fri Aug 8 07:43:59 PDT 2008
You need to edit the info.plist for your app. This sets the binding
between the file's type, extension, UTI and the class of document
object in the app that will handle it. Xcode has a nice GUI for his,
just find your app in the "Targets" group, select it and do Get Info.
Then click the "properties" tab to see a table of the Document Types
bindings. Edit.
Because DK now allows for multiple filetypes in a generic way, you
also have to do one of two things. If you are subclassing NSDocument
or DKDrawingDocument, then you can override the usual methods for file
handling as normal. These being:
- (BOOL) readFromData:(NSData*) data ofType:(NSString*) typeName
error:(NSError **)outError;
- (NSData*) dataOfType:(NSString*) typeName error:(NSError**)
outError;
Alternatively, you can let DK handle them itself (through
DKDrawingDocument) and register file import and export methods for the
filetypes using:
+ (void) bindFileImportType:(NSString*) fileType toSelector:(SEL)
aSelector;
+ (void) bindFileExportType:(NSString*) fileType toSelector:(SEL)
aSelector;
You can do this as part of your class initialisation or from the app
delegate - wherever makes sense.
cheers, Graham
On 8 Aug 2008, at 12:50 pm, James Maxwell wrote:
> In particular, I'm wondering how to get a DKDrawingDocument-based
> app to save to my own file type, extension, and all that. I have it
> working, for now, just using the defaults of "Drawing" and
> ".drawing", but I'd like to get my own file type and extension
> implemented.
>
> A quick list of steps would be a huge help.
>
> thanks,
>
> J.
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